Design & UX
Instead of squeezing UI in where it didn’t fit, we built a new button to conceal it: it’s called the Camera Button.
"So… We have designed the first version of our app, but we’re now thinking of doing the UX to improve a few things… People are downloading the app, using it once, but not really coming back to it over time."
Eyal defines a hook as an experience that is designed to create a habit. The more often the user runs through this hook, the more likely they will form the habit. The basic components of this hook are: Trigger, Action, Reward, and Investment, which together form Eyal’s Hook Model.
As a designer I speak well, and I draw well. But I’ve always wanted to learn to write better copy. Here are the top tips and principles I was taught at a “writing for business” masterclass. By applying them to your copy you’ll quickly change your writing, and start to make your audience care.
As a UX/UI Designer and the author of UXMisfit.com I decided to collect useful content about Motion Design for your in one place. Hope you will enjoy it!