Design & UX
Motion is an inescapable element of design these days. The days that motion design sat squarely in the domain of animators and VFX specialists are long gone.
If you’re at all like any of the millions of repeat Instagram users, you may have noticed the introduction of this icon into the Instagram universe late in 2016. It was a relatively quiet addition, but for a repeat user, definitely noticeable.
As gestures progress, they unlock new powers for apps in terms of usability, UX and retention. This is because as users gain more functionality with an app, and especially as this power is gained with relatively equal or fewer inputs, users become more attracted to apps. The more simple yet powerful an app becomes, the more likely it will become adopted, gain loyal users and succeed in the ultra-competitive industry.
This is the moment she always dreads. The twenty or so high-profile users on the call are an extremely opinionated and critical bunch. No matter what her group has built to please them, they always have list of why it won’t work and how it’ll make their lives more miserable. Which is why, this time, it was so weird. They weren’t saying anything. She only heard silence.
Component Based Design is often talked about in context of large, complex projects. In this post we’re making the case that it can also be very beneficial for smaller projects and teams. We now use Component Based Design for every project, big or small.